Mega Man X4
PlayStation · 2026
X4 on PC, the recomp way: true 16:9 widescreen, fast loading, and a damage multiplier you tune yourself.
The X series hit PlayStation with X4, and PSXRecomp picks the story up right there, currently at v0.0.5-alpha (2026-08-05). It sits alongside Mega Man X5 and Mega Man X6 in the framework's growing run of Capcom titles.
What works today
The game runs natively through the recompiled runtime, and the project already carries a set of quality-of-life options on top of the base game.
Enhancements
Experimental 16:9 widescreen, off by default, which renders a genuinely wider 2D field of view rather than stretching the image. Frame blending, a Fast Loading option, and a configurable Damage Multiplier are also available.
Video Game Esoterica covered the release on YouTube shortly after it went public.
No game data is distributed; the project builds from your own legally dumped disc image.