OpenPete (Spyro the Dragon)
PlayStation · 2026
Spyro glides onto PC: a native port built from a fan decompilation, with PSXRecomp covering the functions the decomp has not reached.
OpenPete is a community-built native PC port of Spyro the Dragon (NTSC-U), released at v0.1.3 for Windows with Linux and macOS planned. The trick is in the hybrid: altro50's unfinished Spyro decompilation provides the hand-written code, PSXRecomp covers the functions that have not been decompiled, and SoapyMan's Psycross supplies the platform layer. openpete.com explicitly credits psxrecomp in its "Built on" section.
What works today
The game runs as a native PC application. Coverage in Time Extension names Matthew Stanley's PSXRecomp as the AI-assisted tool behind the recompiled portion, and ixbt.games reports play at 240 FPS.
Enhancements
Presentation-only, per the project: widescreen, high framerate, HD textures, extended draw distances, and music and texture swaps. Gameplay is untouched.
No game data is distributed; the port builds from your own legally dumped disc image.