Advanced V.G. 2
PlayStation
Native static recompilation of Advanced V.G. 2 (PlayStation) for Windows.
Advanced V.G. 2 Recompiled is a native static recompilation of Advanced V.G. 2 for the original PlayStation (Japan, SLPM-87226).
It is not an emulator. The game's original MIPS code is translated to C with PSXRecomp and compiled into a native x64 Windows executable.
The recompilation includes the boot loader, SL_MAIN.EXE, and the game's character, battle and event overlays. The runtime only emulates the PlayStation hardware required by the game, such as the GPU, SPU and CD-ROM.
Current status
The following have been verified against DuckStation:
- Boot
- Intro FMV
- Menus
- Character select
- Normal-mode battles
Other game modes have not yet been fully verified.
Windows build
The project currently targets 64-bit Windows 10/11.
Users provide their own copy of Advanced V.G. 2 (Japan) and place the CUE and track files in the data folder.
The build system accepts several disc formats, including:
- BIN
- ECM
- 7z archives containing supported tracks
- APE for the optional CD-audio track
Running run.bat automatically downloads the pinned PSXRecomp toolchain, verifies it with SHA-256, recompiles the game and produces the private native build.
Visual Studio, a system installation of CMake and a system Python installation are not required.
Controls and settings
The built-in launcher provides controller, video and audio configuration.
The original digital controls are preserved:
- Circle: confirm
- Cross: cancel
- Start: pause